AI Insights · Timothy · October 2025
Top 5 Apple Arcade Games Performance in Oceania, Q3 2025
Explore the performance trends of the top 5 Apple Arcade games in Oceania during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top Apple Arcade games in Oceania showed varied performance across downloads, revenue, and active users. Here's a closer look at the trends for each game.
Chess - Play & Learn Online from Chess.com saw its weekly revenue fluctuate, starting at approximately $54K and stabilizing around $35K by the end of September. Downloads remained relatively steady, averaging around 7K to 9K weekly, while active users hovered between 360K to 400K, showing a slight decline towards the end of the quarter.
Snake.io - Fun Online Snake by Kooapps experienced modest revenue, peaking at around $438 in late August. Weekly downloads started strong at 8K but saw a decline, recovering slightly to 7.5K by the end of September. Active users dropped from 37K to 18K mid-quarter, before rebounding to 43K.
Fruit Ninja®, developed by Halfbrick Studios, maintained a stable revenue, averaging around $700. Downloads fluctuated, peaking at 6.9K in early July, before settling around 4.8K. Active users decreased from 32K to approximately 16K by the quarter's end.
Solitaire by MobilityWare showed consistent revenue around $2K weekly. Downloads began at 5.5K and gradually declined, ending the quarter with a slight increase to 5.3K. Active users showed a recovery towards the end, rising from 69K to 110K.
Lastly, Temple Run from Imangi Studios saw minimal revenue changes, with a slight peak at $113. Downloads remained steady, averaging 3.7K weekly. Active users initially increased, peaking at 39K in August, before dropping to 14K by the end of September.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming landscape. Further analytics and insights can be explored on the Sensor Tower platform.